Primary Weapons
Assault Rifles
Sub-Machine Guns
Light Machine Guns
Sniper Rifles
Shotguns
Riot Shield
Equipment
Lethal
Tactical
Primary/Secondary Weapons Chart
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Primary Attachments
- Red Dot Sight - a scope with a red dot. Suitable for all ranges.
- Silencer - less sound. Also prevents you from showing up on the minimap when you fire.
- Grenade Launcher / Noobtube - allows you to launch grenades from your assault rifle.
- ACOG Scope - a medium-range scope.
- Heartbeat Sensor - tells you if an enemy player is nearby.
- Hybrid Sight - switch between short range and long range scopes.
- Extended Mags - more bullets per magazine.
- Shotgun - Undermounted shotgun attachment.
- Thermal Scope - highlights enemy players in white.
- Rapid Fire - increases the rate of fire.
- HAMR Scope - 3x scope with attached reflex sight.
- Holographic Scope - Holographic sight.
- Grip - helps decrease recoil.
- Variable Zoom Scope - allows you to change between different ranges on your scope.
Secondary Attachments
- Silencer- Invisible on radar when firing.
- Akimbo - Hip fire two weapons.
- Red Dot Sight – Precision sight.
- Holographic Sight – Holographic sight.
- Extended Mags – Extended magazines.
Sight Reticules
Sight Reticules are small shapes that appear in the middle of your scope. For instance, the default Red Dot Sight has a red dot in the middle.- Target Dot
- Delta
- U-Dot
- Mil-Dot
- Omega
- Lambda
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Proficiencies
A proficiency is an extra perk that goes alongside your primary weapon. This is a completely new feature. A proficiency is unlocked much like an attachment is. i.e. as you level up and complete challenges with your primary weapon, different proficiencies will be unlocked for it.
- Kick - The kick proficiency reduces the amount of recoil on your primary weapon.
- Range - This proficiency will increase the range on your weapon
- Focus - This reduces your flinch while you're being shot. i.e. you can remain accurate while taking damage.
- Attachments - This allows you to equip two attachments for your weapon.
- Melee - Melee allows you to knife other players much more quickly.
- Stability - The Stability proficiency reduces sway on your gun.
- Impact - This allows for deeper impact through walls. It works like FMJ would.
- Speed - This allows for faster movement while you have your primary weapon equipped.
- Damage - The Damage Proficiency allows your shotgun shells to do more damage.
Official MW3 Video On Proficiencies